Haven Hamelin

Experience Developer
Web, XR, and Game

Pixel art character.

Projects Showcase

travellin' sweet

Managed a team of 8 recent graduates of varying disciplines to create an enjoyable, unified adventure game as a Senior Capstone project. Built with careful attention to intentional design for maximum player enjoyment and retention.

Software Used: Godot

LUDDYVerse

Worked diligently within a tight schedule on a demo for an XR digital museum experience for our school’s museum. Learned quickly and adapted often to conquer the many hurdles placed in our way, keeping up to date with our client’s expectations.

Software Used: Unity

Alchemy Calculator

A recreation of an "alchemy crafting" system that uses bitwise math on the item's unique code. This code is represented as a punched card, which can be combined with other cards through various operations. The original had ‘and’ and ‘or’, but I also added ‘xor’ and ‘abjunction’.

Software Used: Html5 Css3 JavaScript

Jester Jabs

A jester-themed party game consisting of a variety of joke-based minigames where you attempt to best the other players through fun challenges. Plenty of opportunities for mad-lib style joke creation! The game provides a familiar, yet distinct experience to popular games like Quiplash.

Software Used: Godot

Snatching Sorcerers

Two player infinite arcade-style action game where one player controls the top character with the mouse and the other player controls the bottom player using the arrow keys. The top player catches the falling elements and if they fail the elements become enemies for the bottom player.

Software Used: Godot

About

An image of me.

Heya, I'm Haven! I have a strong passion for video game history and the stories behind digital media. I am a graduate of Game Design and Web Development from IU Indy, and I love creating interactive experiences through personal projects, collaborative games, and web apps.

I have been making eccentric personal websites since I first cracked open an index.html through the terminal on my webserver in high school. I love spinning up server-based projects and using Linux to create IOT gadgets. I often use Godot to spin up simple fun game-ish projects, but am also comfortable in both Unreal and Unity, and have experience in Meta's XR toolkit within Unity.

My dream is to create meaningful experiences with interesting stories using modern technology.

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